It takes 160mm ammo good area of effect (meaty). Ammo: 160mm Pros It fires off 5 rounds per salvo (shooting). Cannon/Gun This is really your main murder boy so lets give it a few pros and cons. This sound track features over 25 minutes of retro deepwave synth. The Carrier has three offensive weapons to speak of the cannon/gun (160mm shells), the Cruise Missile and Torpedoes. While single-player gameplay is possible, it is made difficult by the many roles the player has to perform simultaneously. The Carrier Command 2 original sound track was created by Chris Randle and Jon Daou (Trium). These vehicles can be ordered to autonomously patrol or proceed to waypoints, but they can also be manually controlled by a player, allowing for a blend of real-time strategy and vehicle simulation.Įngagements are centered around capturing and managing islands, whom produce resources such as fuel, ammo, and vehicle parts, this adds a layer of logistics management.Įarly review coverage indicates that the game is more enjoyable in multiplayer. The player's sole method of engagement is through the carrier's bridge, commanding and controlling air vehicles and amphibious surface vehicles. The game can be played Singleplayer, or Multiplayer, with the latter allowing simultaneous Cooperative and/or Competitive play. The background to this scene is told through in-game "transmissions" Earth's government (the "UEC") is threatened to be destablized by aforementioned terrorist organization "STANZA", who in their early years performed clandestine recruitment and networking, to eventually execute a concurrent overwhelming attack on all of the UEC's resources. Carrier Command 2 is a game of teamwork and coordination, with every ship control system modeled in game as a series of switches, monitors, and buttons. The player's job is to take the other carrier and stop it. The game takes place on an unnamed planet in outer space, where the terrorist organization "STANZA" has taken over control of one of two carriers patrolling between the 64 islands in the archipelago, planning to conquer it. It is a sequel to the 1988 Carrier Command. Single-player, Multiplayer (Co-op/Competitive)Ĭarrier Command 2 is a vehicle simulation/real-time strategy video game developed by Geometa, published by MicroProse. Informs decisions by illuminating the differences in available courses of An icon used to represent a menu that can be toggled by interacting with. Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value).
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